Message ActuatorΒΆ
The Message actuator allows the user to send data across a scene, and between scenes themselves.
See Actuator Common Options for common options.
Special Options:
- To
- Object to broadcast to. Leave blank if broadcast to all (or sending to another scene).
- Subject
- Subject of message. Useful if sending certain types of message, such as “end-game”,
to a message sensor listening for “end game”
and
Quit Game actuator. - Body
- Body of message sent (only read by Python).
- Text
- User specified text in body.
- Property
- User specified property.
Note
You can use the Message Actuator to send data, such as scores to other objects,
or even across scenes! (alternatively use bge.logic.globalDict
).