Ocean Texture¶
Options¶
- Modifier Object
- Object containing the Ocean Modifier.
- Output
The data that is output by the texture.
- Displacement
- Output XYZ displacement in RGB channels.
- Foam
- Output foam (wave overlap) amount in single channel.
- Eigenvalues
- Positive Eigenvalues.
- Eigenvector (-)
- Negative Eigenvectors.
- Eigenvector (+)
- Positive Eigenvectors.