Volume Absorption Node¶
The Volume Absorption node allows light to be absorbed as is passes through the volume. Typical usage for this node would be water and glass. It can also be used with the Volume Scatter node to create smoke.
Inputs¶
- Color
- Color of the volume.
- Density
- The density of the absorption effect.
Properties¶
This node has no properties.
Outputs¶
- Volume
- The Volume Shader output must be plugged into the Volume Input of the Material output node.